easyhook unmanaged code - direct3d 게임에 인젝션하기
Sourcecode injme.cpp#include "injme.h"#include #include #include #include #include using namespace std;int s_FrameNumber = 0; HRESULT D3DX10CreateDevice_Hook ( IDXGIAdapter *pAdapter, D3D10_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags, ID3D10Device **ppDevice){ DXGI_SWAP_CHAIN_DESC swapChainDesc; ZeroMemory(&swapChainDesc, sizeof(swapChainDesc)); swapChainDesc.BufferCount = 2; swapChainD..
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2013. 6. 28. 12:18
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